Free for all
This game may be played with any number of people, and weapons. We set a limit of how big an area the players can be in, and if need be, close it in as the round progresses. We usually play this at all events.
Capture the flag
This game is played with 2 teams, each with 5-20 people. Played on a large open field, we set one flag at each end. It is up to the team members to fight off enemies, or go get the other flag. Strategies will vary, with the wining team usually having the better Strategy.
Medic
This game is played with 2-4 teams, each one with one secrete medic, who can heal injuries, but cannot fight. It is crucial that you defend your medic at all costs, and find out who the other team's medic is, and kill that person. Generally speaking, the team that defends their medic while killing the other team's medic will win. In this case, defense is best, although people will want to fight.
Attrition
This game is played with 2 teams, and is a battle to the death. Plain and simple.
Hostage
This game is played with two teams, each with one member chosen by the other team, to remain with the other team. The team who frees their hostage and brings him back to their side wins. In order for a "Hostage" to be free, no members of the opposing team may be touching him. As soon as a team member lets go of the hostage, he is free. The person(s) rescuing the hostage must kill the guard(s) to free their hostage.